This is a documentation for Board Game Arena: play board games online !
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== Server side (PHP functions) == | == Server side (PHP functions) == | ||
=== APP_GameAction class <gamename>.action.php === | === APP_GameAction class (<gamename>.action.php) === | ||
; function isArg( $argName ) | ; function isArg( $argName ) | ||
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=== Table class (<gamename>.game.php) === | === Table class (<gamename>.game.php) === | ||
; function getPlayersNumber() | |||
: Returns the number of players playing at the table | |||
; function checkAction( $actionName, $bThrowException=true ) | |||
: Check if action is valid regarding current game state (exception if fails) | |||
: if "bThrowException" is set to "false", the function return false in case of failure instead of throwing and exception | |||
; function getActivePlayerId() | |||
: Get the "active_player", whatever what is the current state type | |||
: Note: it does NOT mean that this player is active right now, because state type could be "game" or "multiplayer" | |||
; function getActivePlayerName() | |||
: Get the "active_player" name | |||
; function getCurrentPlayerId() | |||
: Get the "current_player". The current player is the one from which the action originated. It is not always the active player. | |||
; function getCurrentPlayerName() | |||
: Get the "current_player" name | |||
; function getCurrentPlayerColor() | |||
: Get the "current_player" color | |||
; function isCurrentPlayerZombie() | |||
: Check the "current_player" zombie status | |||
; function activeNextPlayer() | |||
: Make the next player active | |||
; function activePrevPlayer() | |||
: Make the previous player active | |||
; function giveExtraTime( $player_id, $specific_time=null ) | |||
: Give standard extra time to this player (standard extra time is a game option) | |||
; function initStat( $table_or_player, $name, $value, $player_id=null ) | |||
: Create a statistic entry for the specified statistics with a default value | |||
: In case of a "player" entry, if player_id is not specified, all players are set to the same value | |||
; function setStat( $value, $name, $player_id = null ) | |||
: Set statistic value | |||
; function incStat( $delta, $name, $player_id = null ) | |||
: Increment (or decrement) specified value | |||
; function DbQuery( $sql ) | |||
: Executes sql query on the database | |||
; function getCollectionFromDB( $sql, $bSingleValue=false ) | |||
: Returns an associative array of rows for the sql query. First column must be a primary or alternate key. The resulting collection can be empty. | |||
; protected function getNonEmptyCollectionFromDB( $sql ) | |||
: Idem, but raise an exception if the collection is empty | |||
; function getUniqueValueFromDB( $sql ) | |||
: Returns a unique value from DB or null if no value is found | |||
: Raise an exception if more than 1 row is returned | |||
; function getObjectFromDB( $sql ) | |||
: Returns one row for the sql query as an associative array or null if there is no result | |||
: Raise an exception if the query return more than one row | |||
; function getNonEmptyObjectFromDB( $sql ) | |||
: Idem, but raise an exception if the query doesn't return exactly one row | |||
== Client side (Javascript functions) == | == Client side (Javascript functions) == | ||
; todo : todo | ; todo : todo |
Semakan pada 19:57, 25 November 2012
This page references useful server side and client side functions, so that nobody needs to reinvent the wheel (unless he wants to).
Server side (PHP functions)
APP_GameAction class (<gamename>.action.php)
- function isArg( $argName )
- Is this argument filled ?
- function getArg( $argName, $argType, $mandatory=false, $default=NULL, $argTypeDetails=array(), $bCanFail=false )
- Get script argument with the correct type
- bCanFail means than a validation failure is possible (user input)
- The main argType values are as follows.
define( 'AT_int', 0 ); // an integer define( 'AT_posint', 1 ); // a positive integer define( 'AT_float', 2 ); // a float define( 'AT_email', 3 ); // an email define( 'AT_url', 4 ); // a URL define( 'AT_bool', 5 ); // 1/0/true/false define( 'AT_enum', 6 ); // argTypeDetails list the possible values define( 'AT_alphanum', 7 ); // only 0-9a-zA-Z_ and space
Table class (<gamename>.game.php)
- function getPlayersNumber()
- Returns the number of players playing at the table
- function checkAction( $actionName, $bThrowException=true )
- Check if action is valid regarding current game state (exception if fails)
- if "bThrowException" is set to "false", the function return false in case of failure instead of throwing and exception
- function getActivePlayerId()
- Get the "active_player", whatever what is the current state type
- Note: it does NOT mean that this player is active right now, because state type could be "game" or "multiplayer"
- function getActivePlayerName()
- Get the "active_player" name
- function getCurrentPlayerId()
- Get the "current_player". The current player is the one from which the action originated. It is not always the active player.
- function getCurrentPlayerName()
- Get the "current_player" name
- function getCurrentPlayerColor()
- Get the "current_player" color
- function isCurrentPlayerZombie()
- Check the "current_player" zombie status
- function activeNextPlayer()
- Make the next player active
- function activePrevPlayer()
- Make the previous player active
- function giveExtraTime( $player_id, $specific_time=null )
- Give standard extra time to this player (standard extra time is a game option)
- function initStat( $table_or_player, $name, $value, $player_id=null )
- Create a statistic entry for the specified statistics with a default value
- In case of a "player" entry, if player_id is not specified, all players are set to the same value
- function setStat( $value, $name, $player_id = null )
- Set statistic value
- function incStat( $delta, $name, $player_id = null )
- Increment (or decrement) specified value
- function DbQuery( $sql )
- Executes sql query on the database
- function getCollectionFromDB( $sql, $bSingleValue=false )
- Returns an associative array of rows for the sql query. First column must be a primary or alternate key. The resulting collection can be empty.
- protected function getNonEmptyCollectionFromDB( $sql )
- Idem, but raise an exception if the collection is empty
- function getUniqueValueFromDB( $sql )
- Returns a unique value from DB or null if no value is found
- Raise an exception if more than 1 row is returned
- function getObjectFromDB( $sql )
- Returns one row for the sql query as an associative array or null if there is no result
- Raise an exception if the query return more than one row
- function getNonEmptyObjectFromDB( $sql )
- Idem, but raise an exception if the query doesn't return exactly one row
Client side (Javascript functions)
- todo
- todo